Hi Namnibor,
Sorry it took me a couple days to get back to you, been working a lot, and I knew your questions deserved a detailed response. So here it goes...
not *all* synths will respond to poly after touch and more that often it is "channel after touch" and my first question is this overcome somehow by QuNexus, and does QuNexus use standard midi controller numbers? QuNexus can send Midi CC's, the controller numbers are customizable by default it sends pressure on CC 1. It also can send channel pressure which is a continuous pressure value (from 0-127) for the entire keyboard (an average of the pressure of all keys on one channel). Or it can also send Poly Aftertouch messages, which is a different continuous pressure value for each note.
We have a couple ways of getting around synths that don't accept polyphonic pressure. When QuNexus sends pressure or tilt on a CC there is a priority you can set so that the latest, earliest, highest or lowest key controls the pressure/tilt output.
For the Monomachine I have used a different method of achieving polyphony. It accepts data on a different channel for each track, by default channels 1-6, where track 1 is channel 1, track 2 is channel 2, etc. This allows you to play polyphonically and stack the voices using the QuNexus if you use something we call channel rotation.
Channel rotation puts each note on a different channel as you play them. So the first note I play would go on channel 1 and trigger the machine on track 1. If I hold that note down and play a second one, that goes to track 2 etc.
You can also play polyphonically by playing on channel 9 (the "auto track channel") and putting the monomachine into poly mode. Then QuNexus will control whichever track is currently selected.
tipping one's playing of the individual QuNexus keys, is that addressed via midi as modulation wheel/pitch wheel midi cc's? We call that the "tilt" source and you can assign it to be sent over pitch bend or midi cc's. By default it is sent with pitch bend.
On the Monomachine, pitch bend corresponds to the Joy Stick left/right control and it can be assigned to any 2 parameters, not necessarily pitch up / down. Also, CC 1 corresponds to Joy stick up and CC 2 corresponds to Joy stick down. Each of these controls can be assigned to 2 parameters as well.
To make it even more flexible, each track on the monomachine has a different assign page for the joystick parameters, all of which can be controlled on individual keys using channel rotation on QuNexus.
Say you have tilt assigned to pitch bend on QuNexus and you are using channel rotation with pressure assigned to CC 1.
And on the monomachine you assign CC 1 to the filter cutoff on track 1, but it's assigned to resonance on track 2.
Then pressing and tilting the first key you press will bend the pitch and modulate the filter cutoff on track 1. If you add a second key to that, separately tilting and pressing on it will separately modulate the pitch and filter resonance on track 2.
So that's how it works!
