GovernorSilver wrote:josker wrote:
Inspired by this thread, I tried the Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo approach.
Of course in this case it's something like LFO LFO LFO delay delay LFO LFO delay delay delay delay.
You were right about the LFOs!
I've always wanted to create stuff like this, and was actually pleasantly surprised by how easy it is on the Octatrack. It's mostly one sample processed in different ways in the Octatrack. Some percussive samples, too. I also added a few delays and whatnot in Ableton.
https://soundcloud.com/misnaps/worker
Nice! Did you use a Thru machine to get additional delay on top of delay? I didn't quite get the "buffalo" reference but if that's what that means...
You guys inspire me to up my own ambient game.Somebody brought up that buffalo sentence and pasted the link, a few messages ago
http://en.wikipedia.org/wiki/Buffalo_buffalo_Buffalo_buffalo_buffalo_buffalo_Buffalo_buffaloAnd thanks! I used a neighbor machine on one track, yes, but TBH also much of the delay is from Ableton's included devices - an auto filter, a couple of filter delays, a resonator during one part, a grain delay...
I'm going to do this again soon - hope other people get their sounds up too, would love to hear them!