*You can add a preview audio player to your submission. Example: {mmp3dm}Name of file uploaded.mp3{/mmp3dm}.
for use with rom machines as an audio clock.
This is a recording from an experiment about MDUW performing granulation.
The original topic can be found here
Experiment about MDUW performing granulation.
First the original sample is played back. Then I play with speed, grain size, direction, jitter and pitch.
Fordetails about the technical stuff, feel free to try out the SysEx "MDUW goes granula!re" which in
the SandBox download section of the forum.
Enjoy :)
Steve
Alright guys and gals,
I've had a lot of peeps ask me to make a demo of the MD through my front end (Great River -> Distressors). In light of the recent conversations on Rockit's thread, I decided to upload something. I've never done a demo, so bear with me. It's probably not a perfect test, but hopefully it helps a little.
-The first 8 bars are straight MD, no Distressor. The second 8 bars are the MD through the Distressor.
-In both instances, the MD is going through my Great River MP-2NV. It is set with minimal input gain (in order to add as little color from it as possible), the output is set to 12 o'clock.
Distressor Settings:
- Ratio is at 10:1, so it's quite compressed. This is an 'opto' setting. I figured if I was gonna do this, I might as well really put the Distressor to use.
- The detector is set to High Pass (cuts the low freq's to the detector, in order to avoid Low Freq modulation), and band emphasis, which makes the detector overreact to harsh mids (around 6k).
- Dist 2 mode is on, which emphasizes the 2nd Harmonic.
- Input is at 6 (getting about 9 dB of gain reduction), Output is at 6
- Attack is set to 3, because the click on the BD was kind of annoying me, and release is set to 4. The typical 'opto' setting is between 2-7, so 4 is a happy medium.
Imo, you can definitely hear where the Distressor is rolling off some of the harsh digital high mid's, particularly in the clap. I also think it extends the bass (if that makes sense), it's just tighter. I love the added harmonics and (this may be strange to some), but I like how it pulls up the noise a bit (think Burial or whatever).
There are so many different settings on the Distressors. This is just one, of course. But, like I said, if I was gonna do this, I wasn't gonna do subtle.
I should also mention that I matched the amplitudes to a very close margin, although they might not be perfect. Also, these are hitting around -6 dB, so you're gonna need to turn up those speakers. I didn't wanna 'master' them, and possibly alter the raw results.
Cheers. : )
A Seceret Conversation i overheard whilst i was experimenting with Ram Record only
Enjoy....
Foundation of a track I'm working on which I turned into a long (boring ?) dub version introducing recently UW upgraded MD and SPL gear (Dynamaxx and Vitalizer MKII), all other sounds are Mono + NL2x partly processed through Mono. One pattern muting/unmuting with CTRL ALL machine handlings.
MD-UW w/ x0xb0x. Ram machine used to good effect. Mute, pattern changes, tweaks live.
listen?
This is a composite of two passes. The left channel is an impulse on quarter notes at 120 BPM, with all other tracks muted. The right channel is the same impulse track, but with all other tracks unmuted and their mix volumes turned to zero. I wanted to see if there would be a difference.
Both passes were recorded to a Sony HiMD MZ-RH1. While I concur with David that a DAW is an acceptable means to capture and present sample-accurate recordings, I have opted to use a dedicated, realtime recording device to address concerns voiced by Nathan and others.
Here are the first six peak to peak measurements.
1 to 2: 22016
2 to 3: 22112
3 to 4: 22016
4 to 5: 22048
5 to 6: 22112
6 to 7: 22016
...
You can follow the rest by opening up the wave file in your DAW. There appears to be a periodic fluctuation, but in the first six peaks, it's less than a millisecond at 96 samples. I'm not really concerned about the "musical" effect this entails, but I don't think these numbers are as extreme as the ones David has reported. David, what say you?
The right channel, which was recorded with other tracks unmuted, but mixed to silence, is very interesting. You'll note that the first peak lines up exactly with the left channel, but they're all over the place, relatively speaking, after that!
Monomachine only song straight to multitracker, no efx added.
no samples, just pure RAM... :-x
Some experiments with reversing samples.
Just UW but in a simple way!
Machinedrum SPS-1 / SPS-1UW OS1.29b beta OS release, bug fixed
We have updated the Machinedrum OS according to the bug report that was compiled by the elektron-user.com users. We would like to post it on elektron-users.com for the people who took part in compiling the bug list to try it out to see if we got it all right!
In this one we have avoided adding any features, because we want to stay on a stable release before continuing adding stuff.
Please not that this is a beta release, and strange things could happen, however we hope that it will be working well due to the avoidance of new features and extensive testing.
We would like to have feedback on possible bugs in this release before the 27th of June if possible.
Please test all aspects as extensively as possible! Use elektron-users.com for bug discussion and if needed, please compile a new list to the 27th
of June.
Thanks everyone for helping!
Daniel Hansson, Elektron