Goomba
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Re: Machinedrum & Monomachine mkII ! 16 Years, 7 Months ago
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I've been wondering the same thing.... I Purchased MonoMachine MKII on the same day too...
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Boo
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Re: Machinedrum & Monomachine mkII ! 16 Years, 7 Months ago
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Website says they mainly ship on Mondays and Thursdays before noon. guess we won't be getting them this week then ...
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Re: Machinedrum & Monomachine mkII ! 16 Years, 7 Months ago
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Allerian wrote:
Vibes wrote: What are the 4 rams of MKII standing for since you can save ram into rom?
It means that there are four RAM machines, instead of two.
When I use the 1 and 2 RAM machines in a pattern, it never does what I expect. P2 will play in reverse, the pitches will be all wrong, you name it. Four RAM machines sounds like a headache.
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Yoshi
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Re: Machinedrum & Monomachine mkII ! 16 Years, 7 Months ago
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niall wrote:
Allerian wrote:
Vibes wrote: What are the 4 rams of MKII standing for since you can save ram into rom?
It means that there are four RAM machines, instead of two.
When I use the 1 and 2 RAM machines in a pattern, it never does what I expect. P2 will play in reverse, the pitches will be all wrong, you name it. Four RAM machines sounds like a headache.
Yeah, no kidding, that couple with the problems of having an R1 machine trigged on the same step as a P1 machine and you've got a strange, twitchy tool. The RAM machines are my favorite part of the MDUW, but at the same time, they are the least consistent and predictable.
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Admin
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Re: Machinedrum & Monomachine mkII ! 16 Years, 7 Months ago
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The RAM machines are my favorite part of the MDUW, but at the same time, they are the least consistent and predictable.
Ditto. Still that issue with saving RAM to ROM causing crackling sometimes as well.
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Game & Watch
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Re: Machinedrum & Monomachine mkII ! 16 Years, 7 Months ago
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konkrete wrote: Website says they mainly ship on Mondays and Thursdays before noon. guess we won't be getting them this week then ...
Jon told me they would ship either at the end of last week or the beginning of this week. That being said, I also know Owland told Papertiger that they were majorly swamped, so... I was hopeful of getting a shipping notice today, but not really surprised that I haven't.
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Re: Machinedrum & Monomachine mkII ! 16 Years, 7 Months ago
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Allerian wrote: Yeah, no kidding, that couple with the problems of having an R1 machine trigged on the same step as a P1 machine and you've got a strange, twitchy tool. The RAM machines are my favorite part of the MDUW, but at the same time, they are the least consistent and predictable.O, that happens to you too? http://syncretism.net/img/mdWMV.wmvI have an existing ticket with them, but it's like half a year old now. I guess it's time for my semi-annual feature request and bug list.
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Game & Watch
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Re: Machinedrum & Monomachine mkII ! 16 Years, 7 Months ago
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Allerian wrote:
niall wrote:
Allerian wrote:
Vibes wrote: What are the 4 rams of MKII standing for since you can save ram into rom?
It means that there are four RAM machines, instead of two.
When I use the 1 and 2 RAM machines in a pattern, it never does what I expect. P2 will play in reverse, the pitches will be all wrong, you name it. Four RAM machines sounds like a headache.
Yeah, no kidding, that couple with the problems of having an R1 machine trigged on the same step as a P1 machine and you've got a strange, twitchy tool. The RAM machines are my favorite part of the MDUW, but at the same time, they are the least consistent and predictable.
well, you're supposed to mute the play machine, then unmute the record machine, then mute the record machine when you're finished, then unmute the play machine.. otherwise, you'll record, play the recording, and then record the played recording :-D
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Cappy
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Re: Machinedrum & Monomachine mkII ! 16 Years, 7 Months ago
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O, that happens to you too?
Same bug happened to me yesterday, I had to reset my MD and I lost all my work stored in memories.
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Admin
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Re: Machinedrum & Monomachine mkII ! 16 Years, 7 Months ago
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Hey guys & gals, let's stay on topic or start new topics address your issues/bugs.
/a
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