This WIKI has been compiled using posts from the Elektron-Users forum. The following sections have been taken from tIB's 'Monomachines Tips and Tricks' Version 1.01, a .pdf of which can be found here:\\ http://elektron-users.com/index.php?option=com_docman&task=doc_download&gid=446&Itemid=30\\ \\ MONOMACHINE BASICS:\\ [[Synth]]\\ [[Sequencer]]\\ [[Songmode]]\\ [[External Seq]]\\ \\ ADVANCED SEQUENCER FUNCTIONS\\ [[Recording modes]]\\ [[P-locks]]\\ [[Trigless trigs]]\\ [[Kits & Patches]]\\ [[LFO]]\\ [[Swing]]\\ [[Arp]]\\ [[Transpose]]\\ [[Slides]]\\ [[Poly Mode]]\\ [[Multi trig]]\\ [[Multi env.]]\\ [[Multi bank Pattern loop]]\\ \\ MACHINES\\ [[BBOX]]\\ [[GND]]\\ [[FM]]\\ [[V-O]]\\ [[DPRO WAVES]]\\ \\ SOUND PROGRAMMING\\ [[Bass]]\\ [[Drums]]\\ [[Pads]]\\ [[Ens]]\\ [[Organ]]\\ [[Strings]]\\ [[Sound design (inc drones)]]\\ \\ EFFECTS\\ [[Delays]]\\ [[Inputs]]\\ [[Outputs]]\\ \\ MISCELLANEOUS\\ [[Pitchbend]]\\ [[Joystick]]\\ [[Nuking, Sysex, Cases, Velocity]]\\ --- //[[sonofprent@yahoo.com|tIB]] 2009/01/12 00:48// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx ===== MONOMACHINE SYNTH BASICS ===== \\ **Basic Monomachine vocabulary:**\\ \\ Machines = Synthesis ie. SWave, SID, DIGIPro, FM+, VCO and FX\\ Tracks (1-6) = host your desired Machines and Patterns\\ Patterns = the total or whole of the 6 track parts.\\ \\ Kits contain all of these...Machines, Tracks, Patterns and Midi data. Think of Kit's as the equivalent to the MPC's Programs…Just remember that its all integrated.\\ \\ Machines > Tracks > Patterns\\ (you don't need a pattern to hear the machines though.....but Machines have to have a Track for playback)\\ \\ \\ {{http://farm4.static.flickr.com/3494/3192725283_706f736860_m.jpg}}//I would load up a 'New Kit' on say Bank F-1 and see for yourself: Starting from scratch/New Kits really helped me to learn it. I know other people find it helpful to hear the pre-existing Kits....either way, just keep hammering at it. It took me probably about 1 week or 2 to really understand how everything was working together. // --- //\\ \\ [[sonofprent@yahoo.com|tIB]] 2009/01/12 00:48// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx **SEQUENCING BASICS**\\ \\ \\ Note input works (SFX-60) through 16 step triggers (you can choose what octave you're in), and/or external keyboard. You can do both in real time, step-sequencing, and can edit an individual note after the fact. You can see what particular pitch a note-on trigger is by pressing and holding the particular step trigger. While doing this, you can using the arrow keys of the MNM to alter the pitch. You don't specifiy note lengths in the way in which the MIDI machines on the MD do. Each synth track has evenlope parameters (attack, hold, decay, release) which control note duration. You can, of course, freak the fuck out with parameter locks for total control. \\ \\ In terms of mono vs. poly modes. It's all or nothing--either you have 6 internal mono tracks or 6 tracks polyphonically assigned to one 'machine.' Synthesizer parameters are roughly parallel to the MD's, and, IMO, there are more than enough for a huge pallete of sounds. The individual machines within the synthesis types, coupled with their own parameters, coupled with effects, filter, delay, lfo, etc., provide ample room to diverse sounds.\\ \\ The sequencer is actually one of the strongest parts of the Monomachine.\\ \\ --- //[[sonofprent@yahoo.com|tIB]] 2009/01/12 00:49// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx **SONGMODE:** \\ \\ In song mode, you can specify the offset of a pattern. For example, if you have a pattern that is 32 beats long, you can specify that the pattern should start on beat 5, play for 16 beats, and then switch to another pattern.\\ \\ The Elektron song sequencer is derived from old-school MOD trackers, which require that the composer enter in which events will occur, row by row.\\ \\ Stick with it! You may find that the sequencer will do what you want it to do, and show you things you didn't know you wanted to do.\\ \\ You can change the start point and length of a pattern from within songmode. What this means is you can literally remix and rehash patterns from within songmode. This is also possible with the MD. So, for example: Instead of your pattern starting on its first beat, it starts on the third beat and comes in off-beat, you can use this to create stutters and that feeling that the beat has just fallen in on itself before you right it a couple of bars later etc.. \\ \\ ...or by changing the length of the pattern : create shorter/longer loops from your original patterns. - useful for that housey build up where the loop reduces to 1 qtr beat (or any variation between 2 - 32 - 1/16th notes) instead of being 4. Or you can use a combination of the two concepts for total rehashing.\\ \\ This is just a basic use of these functions, when you combine them with switching between patterns all kinds of stuff is possible.\\ \\ \\ To achieve 1 step of the mnm’s songe mode (shortest vaule is 2 steps), double the tempo of for the two steps using the tempo fix; its crude but it works. \\ \\ {{http://farm4.static.flickr.com/3494/3192725283_706f736860_m.jpg}}//One thing that helped me a lot is "Function+Down Arrow" it's a copy of the high-lighted "part" of the song, so if you're muting you always get your "newest" muting part – recording mutes // \\ --- //[[sonofprent@yahoo.com|tIB]] 2009/01/12 00:50// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx EXTERNAL MIDI SEQUENCING\\ \\ The MNM is able to sequence 6 midi tracks each offering a root note + 3 additional notes thus total 24 in theory. In practice this is not quite true: Midi memory limit is 400 midi notes (single or root) and 192 chord notes.\\ \\ Using this info, a single step for single midi track can have an astounding 193 note polyphony. However, you can only enter 99 chord notes per step, so the actual polyphony is 100. Using all six tracks you can trigger 5 more base notes so you can get 198 note polyphony. \\ \\ Well, nobody is going to use all that on one step, so the polyphony is spread across the steps. For example, you can have 4 note chords for every 64 step, and this would make total 64 base notes and 3*64=192 chord notes. You would have still 334 base notes for other midi tracks and they would have to be monophonic because the chord notes are all used for the 4 note chords.\\ \\ So, the amount of polyphony on Monomachine is a bit unclear by its definition, you seldom max the midi memory out so I wouldn't worry about it. \\ \\ Important thing to note is that notes are shared between all the tracks inside the pattern so entering a lot of chords on few tracks eats the polyphony from others. And this limit affects only the Note on-steps. You can still have all the triggerless steps you like for controlling CC and PB.\\ \\ {{http://farm4.static.flickr.com/3494/3192725283_706f736860_m.jpg}}//When sequencing external gear make sure you begin by turn up the note length- for some reason it defaults to 0//\\ \\ --- //[[sonofprent@yahoo.com|tIB]] 2009/01/12 00:51// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx **RECORDING MODES**\\ \\ REAL TIME AND STEP RECORDING\\ \\ \\ Step recording is done by pressing